Brixel

A short advert, then you play.
How to play
The goal
Break every brick on the court without letting the ball past your paddle. Press to serve, or wait two seconds and the ball serves itself. You get five lives, and each layout you clear is replaced by a harder one. Bank 2,500 points and one lost life comes back — once a run.
What scores
Every brick pays the same, and clearing a whole layout pays a clear bonus. Where the ball lands on the paddle decides the angle it leaves at — the middle sends it back straight, the ends send it wide — so the paddle aims, it does not only block. The ball speeds up the longer you keep it alive, so a long rally gets harder to hold. Capsules drop from broken bricks: a wider paddle, a laser you can fire at the wall, or a split into three balls at once. Losing the ball costs a life, and losing your last one ends the run with what you banked. Restarting or reloading mid-run ends it, and a spent entry does not come back. Leaving the tab pauses you; the controls come back released.
Controls
- Move leftKeyboardLeft arrow / AGamepadD-pad left / Left stick leftTouchD-pad left
- Move rightKeyboardRight arrow / DGamepadD-pad right / Left stick rightTouchD-pad right
- FireKeyboardSpaceGamepadATouchOn-screen button
On a touchscreen, drag on the playfield.